SuperComputer Technology

A supercomputer is a computer that is at the frontline of current processing capacity, particularly speed of calculation. Supercomputers introduced in the 1960s were designed primarily by Seymour Cray at Control Data Corporation (CDC), and led the market into the 1970s until Cray left to form his own company, Cray Research. He then took over the supercomputer market with his new designs, holding the top spot in supercomputing for five years (1985–1990). In the 1980s a large number of smaller competitors entered the market, in parallel to the creation of the minicomputer market a decade earlier, but many of these disappeared in the mid-1990s "supercomputer market crash".

Today, supercomputers are typically one-of-a-kind custom designs produced by "traditional" companies such as Cray, IBM and Hewlett-Packard, who had purchased many of the 1980s companies to gain their experience. The IBM Roadrunner, located at Los Alamos National Laboratory, is currently the fastest supercomputer in the world.

The term supercomputer itself is rather fluid, and today's supercomputer tends to become tomorrow's ordinary computer. CDC's early machines were simply very fast scalar processors, some ten times the speed of the fastest machines offered by other companies. In the 1970s most supercomputers were dedicated to running a vector processor, and many of the newer players developed their own such processors at a lower price to enter the market. The early and mid-1980s saw machines with a modest number of vector processors working in parallel to become the standard. Typical numbers of processors were in the range of four to sixteen. In the later 1980s and 1990s, attention turned from vector processors to massive parallel processing systems with thousands of "ordinary" CPUs, some being off the shelf units and others being custom designs. Today, parallel designs are based on "off the shelf" server-class microprocessors, such as the PowerPC, Opteron, or Xeon, and most modern supercomputers are now highly-tuned computer clusters using commodity processors combined with custom interconnects.

Common uses
Supercomputers are used for highly calculation-intensive tasks such as problems involving quantum mechanical physics, weather forecasting, climate research, molecular modeling (computing the structures and properties of chemical compounds, biological macromolecules, polymers, and crystals), physical simulations (such as simulation of airplanes in wind tunnels, simulation of the detonation of nuclear weapons, and research into nuclear fusion), cryptanalysis, and the like. Major universities, military agencies and scientific research laboratories are heavy users.

A particular class of problems, known as Grand Challenge problems, are problems whose full solution requires semi-infinite computing resources.

Relevant here is the distinction between capability computing and capacity computing, as defined by Graham et al. Capability computing is typically thought of as using the maximum computing power to solve a large problem in the shortest amount of time. Often a capability system is able to solve a problem of a size or complexity that no other computer can. Capacity computing in contrast is typically thought of as using efficient cost-effective computing power to solve somewhat large problems or many small problems or to prepare for a run on a capability system.

Hardware and software design
Supercomputers using custom CPUs traditionally gained their speed over conventional computers through the use of innovative designs that allow them to perform many tasks in parallel, as well as complex detail engineering. They tend to be specialized for certain types of computation, usually numerical calculations, and perform poorly at more general computing tasks. Their memory hierarchy is very carefully designed to ensure the processor is kept fed with data and instructions at all times — in fact, much of the performance difference between slower computers and supercomputers is due to the memory hierarchy. Their I/O systems tend to be designed to support high bandwidth, with latency less of an issue, because supercomputers are not used for transaction processing.

As with all highly parallel systems, Amdahl's law applies, and supercomputer designs devote great effort to eliminating software serialization, and using hardware to address the remaining bottlenecks.

Supercomputer challenges, technologies
Technologies developed for supercomputers include:
 * A supercomputer generates large amounts of heat and must be cooled. Cooling most supercomputers is a major HVAC problem.
 * Information cannot move faster than the speed of light between two parts of a supercomputer. For this reason, a supercomputer that is many metres across must have latencies between its components measured at least in the tens of nanoseconds. Seymour Cray's supercomputer designs attempted to keep cable runs as short as possible for this reason: hence the cylindrical shape of his Cray range of computers. In modern supercomputers built of many conventional CPUs running in parallel, latencies of 1-5 microseconds to send a message between CPUs are typical.
 * Supercomputers consume and produce massive amounts of data in a very short period of time. According to Ken Batcher, "A supercomputer is a device for turning compute-bound problems into I/O-bound problems." Much work on external storage bandwidth is needed to ensure that this information can be transferred quickly and stored/retrieved correctly.
 * Vector processing
 * Liquid cooling
 * Non-Uniform Memory Access (NUMA)
 * Striped disks (the first instance of what was later called RAID)
 * Parallel filesystems

Processing techniques
Vector processing techniques were first developed for supercomputers and continue to be used in specialist high-performance applications. Vector processing techniques have trickled down to the mass market in DSP architectures and SIMD (Single Instruction Multiple Data) processing instructions for general-purpose computers.

Modern video game consoles in particular use SIMD extensively and this is the basis for some manufacturers' claim that their game machines are themselves supercomputers. Indeed, some graphics cards have the computing power of several TeraFLOPS. The applications to which this power can be applied was limited by the special-purpose nature of early video processing. As video processing has become more sophisticated, Graphics processing units (GPUs) have evolved to become more useful as general-purpose vector processors, and an entire computer science sub-discipline has arisen to exploit this capability: General-Purpose Computing on Graphics Processing Units (GPGPU).

Operating systems
Supercomputer operating systems, today most often variants of Linux or UNIX, are every bit as complex as those for smaller machines, if not more so. Their user interfaces tend to be less developed, however, as the OS developers have limited programming resources to spend on non-essential parts of the OS (i.e., parts not directly contributing to the optimal utilization of the machine's hardware). This stems from the fact that because these computers, often priced at millions of dollars, are sold to a very small market, their R&D budgets are often limited. (The advent of Unix and Linux allows reuse of conventional desktop software and user interfaces.)

Interestingly this has been a continuing trend throughout the supercomputer industry, with former technology leaders such as Silicon Graphics taking a back seat to such companies as AMD and NVIDIA, who have been able to produce cheap, feature-rich, high-performance, and innovative products due to the vast number of consumers driving their R&D.

Historically, until the early-to-mid-1980s, supercomputers usually sacrificed instruction set compatibility and code portability for performance (processing and memory access speed). For the most part, supercomputers to this time (unlike high-end mainframes) had vastly different operating systems. The Cray-1 alone had at least six different proprietary OSs largely unknown to the general computing community. Similarly different and incompatible vectorizing and parallelizing compilers for Fortran existed. This trend would have continued with the ETA-10 were it not for the initial instruction set compatibility between the Cray-1 and the Cray X-MP, and the adoption of UNIX operating system variants (such as Cray's Unicos and today's Linux.)

For this reason, in the future, the highest performance systems are likely to use a variant of UNIX or a UNIX-like operating system but with incompatible system-unique features (especially for the highest-end systems at secure facilities).

Programming
The parallel architectures of supercomputers often dictate the use of special programming techniques to exploit their speed. The base language of supercomputer code is generally Fortran or C, using special libraries to share data between nodes. Most commonly, environments such as PVM and MPI for loosely connected clusters and OpenMP for tightly coordinated shared memory machines are used. Significant effort is required to optimize a problem for the interconnect characteristics of the machine it will be run on; the aim is to prevent any of the CPU's from wasting time waiting on data from other nodes.

Software tools
Software tools for distributed processing include standard APIs such as MPI and PVM, VTL and open source-based software solutions such as Beowulf, WareWulf and openMosix which facilitate the creation of a supercomputer from a collection of ordinary workstations or servers. Technology like ZeroConf (Rendezvous/Bonjour) can be used to create ad hoc computer clusters for specialized software such as Apple's Shake compositing application. An easy programming language for supercomputers remains an open research topic in computer science. Several utilities that would once have cost several thousands of dollars are now completely free thanks to the open source community which often creates disruptive technology in this arena.

Modern supercomputer architecture
[[Image:Roadrunner supercomputer HiRes.jpg|thumb|IBM Roadrunner - LANL [[Image:Top500.procfamily.png|thumb|right|300px|The CPU Architecture Share of Top500 Rankings between 1998 and 2007: [[x86 architecture|x86]] family includes x86-64.]] As of November 2006, the top ten supercomputers on the Top500 list (and indeed the bulk of the remainder of the list) have the same top-level architecture. Each of them is a cluster of MIMD multiprocessors, each processor of which is SIMD. The supercomputers vary radically with respect to the number of multiprocessors per cluster, the number of processors per multiprocessor, and the number of simultaneous instructions per SIMD processor. Within this hierarchy we have:
 * right|300px]]
 * A computer cluster is a collection of computers that are highly interconnected via a high-speed network or switching fabric. Each computer runs under a separate instance of an Operating System (OS).
 * A multiprocessing computer is a computer, operating under a single OS and using more than one CPU, where the application-level software is indifferent to the number of processors. The processors share tasks using Symmetric multiprocessing (SMP) and Non-Uniform Memory Access (NUMA).
 * A SIMD processor executes the same instruction on more than one set of data at the same time. The processor could be a general purpose commodity processor or special-purpose vector processor. It could also be high performance processor or a low power processor. As of 2007, the processor executes several SIMD instructions per nanosecond.

As of November 2008 the fastest machine is IBM Roadrunner. This machine is a cluster of 3240 computers, each with 40 processing cores. By contrast, Columbia is a cluster of 20 machines, each with 512 processors, each of which processes two data streams concurrently.

Moore's Law and economies of scale are the dominant factors in supercomputer design: a single modern desktop PC is now more powerful than a ten-year old supercomputer, and the design concepts that allowed past supercomputers to out-perform contemporaneous desktop machines have now been incorporated into commodity PCs. Furthermore, the costs of chip development and production make it uneconomical to design custom chips for a small run and favor mass-produced chips that have enough demand to recoup the cost of production. A current model quad-core Xeon workstation running at 2.66 GHz will outperform a multimillion dollar Cray C90 supercomputer used in the early 1990s; most workloads requiring such a supercomputer in the 1990s can now be done on workstations costing less than 4,000 US dollars. Supercomputing is taking a step of increasing density allowing for Desktop Supercomputers to become available, offering the compute power that in 1998 required a large room to require less than a Desktop footprint. i.e. Supermicro Blade server centre that can house 160 Cores in only 21.65”W x 34.65”D x 30.64”H (Up to 40 CPU's, 160 Processor Cores, and 640GB memory for 4-way version SuperBlade®)

Additionally, many problems carried out by supercomputers are particularly suitable for parallelization (in essence, splitting up into smaller parts to be worked on simultaneously) and, particularly, fairly coarse-grained parallelization that limits the amount of information that needs to be transferred between independent processing units. For this reason, traditional supercomputers can be replaced, for many applications, by "clusters" of computers of standard design which can be programmed to act as one large computer.

Special-purpose supercomputers
Special-purpose supercomputers are high-performance computing devices with a hardware architecture dedicated to a single problem. This allows the use of specially programmed FPGA chips or even custom VLSI chips, allowing higher price/performance ratios by sacrificing generality. They are used for applications such as astrophysics computation and brute-force codebreaking. Historically a new special-purpose supercomputer has occasionally been faster than the world's fastest general-purpose supercomputer, by some measure. For example, GRAPE-6 was faster than the Earth Simulator in 2002 for a particular special set of problems.

Examples of special-purpose supercomputers:
 * Belle, Deep Blue, and Hydra, for playing chess
 * Reconfigurable computing machines or parts of machines
 * GRAPE, for astrophysics and molecular dynamics
 * Deep Crack, for breaking the DES cipher
 * MDGRAPE-3, for protein structure computation

Measuring supercomputer speed
The speed of a supercomputer is generally measured in "FLOPS" (FLoating Point Operations Per Second), commonly used with an SI prefix such as tera-, combined into the shorthand "TFLOPS" ($$10^{12}$$ FLOPS, pronounced teraflops), or peta-, combined into the shorthand "PFLOPS" ($$10^{15}$$ FLOPS, pronounced petaflops.) This measurement is based on a particular benchmark which does LU decomposition of a large matrix. This mimics a class of real-world problems, but is significantly easier to compute than a majority of actual real-world problems.

The Top500 list
Since 1993, the fastest supercomputers have been ranked on the Top500 list according to their LINPACK benchmark results. The list does not claim to be unbiased or definitive, but it is a widely cited current definition of the "fastest" supercomputer available at any given time.

Current fastest supercomputer system


On June 8, 2008, the Cell/AMD Opteron-based IBM Roadrunner at the Los Alamos National Laboratory (LANL) was announced as the fastest operational supercomputer, with a sustained processing rate of 1.026 PFLOPS. The Roadrunner hardware and software was then optimized and the benchmark was re-run and submitted for the November 2008 TOP500 with an Rmax of 1.105 PFLOPS, barely surviving a challenge from the Cray XT5 Jaguar to remain the fastest computer on the "official" list.

Quasi-supercomputing
Some types of large-scale distributed computing for embarrassingly parallel problems take the clustered supercomputing concept to an extreme.

One such example is the BOINC platform, a host for a number of distributed computing projects. , BOINC recorded a processing power of over 1,287 teraflops through over 560,000 active computers on the network. The largest project, SETI@home, reported processing power of over 508 teraflops through almost 317,000 active computers.

Another distributed computing project, Folding@home, reported over 4.5 petaflops of processing power as of December 2008. A little over 1.5 petaflops of this processing power is contributed by clients running on PlayStation 3 systems and another 2.6 petaflops is contributed by their newly released GPU2 client.

, GIMPS's distributed Mersenne Prime search achieves currently 29 teraflops.

Also a “quasi-supercomputer” is Google's search engine system with estimated total processing power of between 126 and 316 teraflops, as of April 2004. In June 2006 the New York Times estimated that the Googleplex and its server farms contain 450,000 servers. According to recent estimations, the processing power of Google's cluster might reach from 20 to 100 petaflops.

Research and development
IBM is developing the Cyclops64 architecture, intended to create a "supercomputer on a chip".

Other PFLOP projects include one by Narendra Karmarkar in India, a CDAC effort targeted for 2010, and the Blue Waters Petascale Computing System funded by the NSF ($200 million) that is being built by the NCSA at the University of Illinois at Urbana-Champaign (slated to be completed by 2011).

In May 2008 a collaboration was announced between NASA, SGI and Intel to build a 1 petaflop computer, Pleiades, in 2009, scaling up to 10 PFLOPs by 2012.

Given the current speed of progress, supercomputers are projected to reach 1 exaflop ($$10^{18}$$) in 2019. Futurist Ray Kurzweil expects supercomputers capable of human brain neural simulations, for which according to Kurzweil 10 exaflops ($$10^{19}$$) would be required, in 2025.

Erik P. DeBenedictis of Sandia National Laboratories theorizes that a zettaflop ($$10^{21}$$) computer is required to accomplish full weather modeling, which could cover a two week time span accurately. Such systems might be built around 2030.

Timeline of supercomputers
This is a list of the record-holders for fastest general-purpose supercomputer in the world, and the year each one set the record. For entries prior to 1993, this list refers to various sources. From 1993 to present, the list reflects the Top500 listing, and the "Peak speed" is given as the "Rmax" rating.

Supercomputer companies in operation
These companies make supercomputer hardware and/or software, either as their sole activity, or as one of several activities.
 * Advanced Micro Devices, Inc.
 * Cray Inc.
 * Dell
 * Fujitsu
 * Groupe Bull
 * Hitachi
 * HP
 * IBM
 * Intel Corporation
 * Microsoft
 * nCUBE
 * NEC Corporation
 * NVIDIA Corporation
 * Quadrics
 * Sun Microsystems
 * SGI
 * Supercomputing Systems
 * Supermicro Computer SMCI

Defunct supercomputer companies
These companies have either folded, or no longer operate in the supercomputer market.
 * Control Data Corporation (CDC)
 * Convex Computer
 * Kendall Square Research
 * MasPar Computer Corporation
 * Meiko Scientific
 * Sequent Computer Systems
 * Supercomputer Systems, Inc., Eau Claire, Wisconsin, S. Chen
 * Supercomputer Systems, Inc., San Diego, California
 * Thinking Machines

General concepts and history

 * Beowulf cluster
 * Computational Science and Engineering
 * Distributed computing
 * Flash mob computer
 * Grid computing
 * High-performance computing (HPC)
 * History of computing hardware
 * Metacomputing
 * MOSIX
 * Parallel computing
 * Symmetric multiprocessing
 * Quantum computer

Information resources

 * Military Supercomputer
 * TOP500 Supercomputer list
 * Green500 Supercomputer list by efficiency
 * LinuxHPC.org Linux High Performance Computing and Clustering Portal
 * WinHPC.org Windows High Performance Computing and Clustering Portal
 * Cluster Resources
 * Cluster Builder
 * Centre for Development of Advanced Computing (CDAC)
 * Microsoft Windows Compute Cluster Server (CCS)
 * Infiscale Cluster Portal - Free GPL HPC Resources
 * Supercomputing Online HPC, Networking & Storage Professionals
 * Degree Project about best alternatives to implement HPC Cluster

Supercomputing centers, organizations
Organizations Centers
 * DEISA Distributed European Infrastructure for Supercomputing Applications, a facility integrating eleven European supercomputing centers.
 * NAREGI Japanese NAtional REsearch Grid Initiative involving several supercomputer centers
 * TeraGrid, a national facility integrating nine US supercomputing centers
 * ARSC Arctic Region Supercomputing Center at University of Alaska Fairbanks
 * BSC Barcelona Supercomputing Center - Spanish national supercomputing facility and R&D center
 * CESCA Supercomputing Centre of Catalonia - Centre de Supercomputacio de Catalunya
 * CESGA Galicia Supercomputing Center - Centro de Supercomputación de Galicia
 * CeSViMa Supercomputing and Visualization Center of Madrid
 * CINECA CINECA Interuniversity Consortium, Italy
 * CINES Centre Informatique National de l'Enseignement Superieur, France
 * CSAR UK national supercomputer service operated by Manchester Computing
 * EPCC Edinburgh Parallel Computing Centre. Based in the University of Edinburgh.
 * GSIC Global Scientific Information and Computing Center at the Tokyo Institute of Technology
 * HECToR UK national supercomputer service provided by a consortium of EPCC, Cray and Numerical Algorithms Group (NAG)
 * HPCx UK national supercomputer service operated by EPCC and Daresbury Lab
 * IRB
 * Minnesota Supercomputer Institute (Formerly Minnesota Supercomputer Center) operated by University of Minnesota
 * NASA Advanced Supercomputing facility
 * National Center for High Performance Computing, operated by Technical University of Istanbul
 * National Center for Atmospheric Research (NCAR)
 * National Center for Supercomputing Applications (NCSA)
 * National Energy Research Scientific Computing Center (NERSC)
 * Ohio Supercomputer Center (OSC)
 * Pittsburgh Supercomputing Center operated by University of Pittsburgh and Carnegie Mellon University.
 * Research Computing Services (web site) at the University of Manchester.
 * San Diego Supercomputer Center (SDSC)
 * SARA (Stichting Academisch Rekencentrum Amsterdam), Amsterdam, The Netherlands
 * System X at Virginia Tech
 * Texas Advanced Computing Center (TACC)
 * WestGrid
 * TCHPC Trinity Centre for High Performance Computing. Based in the University of Dublin.
 * DCSC Danish Centre for Scientific Computing. Based at the University of Copenhagen.
 * PSNC (Poznan Supercomputing and Networking Center), Poznan, Poland
 * NSC National Supercomputer Centre in Sweden at Linköping University, Sweden

Specific machines, general-purpose

 * Linux NetworX press release: Linux NetworX to build "largest" Linux supercomputer
 * ASCI White press release
 * MCR @ LLNL Linux NetworX Supermicro based Supercomputer "3rd largest supercomputer in 2004"
 * Article about Japanese "Earth Simulator" computer
 * "Earth Simulator" website (in English)
 * NEC high-performance computing information
 * Superconducting Supercomputer
 * Blue Waters Petascale Computing System

Specific machines, special-purpose

 * Papers on the GRAPE special-purpose computer
 * More special-purpose supercomputer information
 * Information about the APEmille special-purpose computer
 * Information about the apeNEXT special-purpose computer
 * Information about the QCDOC project, machines